"I'm Anthea Kakaroubas,
I make Games and Audio."


Game Design | Music | Sound Design


About Me

I'm a generalist game designer, composer and sound designer who is passionate about crafting immersive experiences through storytelling, music, and dynamic audio design.I value iteration, playtesting, and thoughtful feedback, and I aim to balance technical implementation with strong creative intent to create cohesive, player-focused experiences.


Specialties

  • Level Design, Narrative Design & Technical Design

  • Environmental Storytelling through Level Design and Audio

  • Designing Player Experience through Visual and Audio Feedback Systems

  • Adaptive Sound Design & Adaptive Music

  • Dynamic Audio Implementation

  • Recording and editing Foley

  • Interactive Storytelling and Tabletop RPGs


Tools

  • Unreal Engine 5 (Game Engine)

  • FMod (Adaptive Music & Sound)

  • Ableton Live 11 (Music Composition, Foley, Audio editing & Production)

  • Twine 2 (SugarCube 2) (Interactive Narrative Prototyping